Status Bar

The status bar shows current runtime state at the bottom of the TUI, updated via StatusChanged and DisplayHintsChanged events. System state (agent, mode, model, tokens, steps) is carried by StatusChanged, while UI display preferences (verbose, auto) are carried by DisplayHintsChanged.

Format

Agent • Mode • Model • think: level • Provider • step X/Y • tokens: 12.4k/131k (10%) • 🔒 • 📸 • verbose • auto

Components are joined with ` • `. Empty components are omitted.

Components

Component Shown When Format Example
Agent Always Agent name high
Mode Non-empty Mode name Edit
Model Always Model identifier gpt-oss:20b
Think Always think: level think: high
Provider Always Provider name ollama
Step counter Iteration > 0 step X/Y step 3/300
Tokens TokensMax > 0 Humanized SI notation tokens: 12.4k/131k (10%)
Sandbox Always Lock emoji 🔒 when enabled, 🔓 when disabled
Snapshots SnapshotsEnabled Camera emoji 📸 (git repo)
Verbose Verbose = true Text indicator verbose
Auto Auto = true Text indicator auto

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